Way, wayyyyy above, Lanky's final Golden Banana will appear. Inside, prepare to pull your hair out. Use the same strategy as before, and then run in very tight circles to shake the new homing missile that he will fire at you. Your goal is to make it to the end with 50 coins. Lumsy and go back outside. Then go to the entrance and smash through the wall to the Cranky pad inside. Of course, the potions and weapons are not free.
Banana 4:For the final banana, goto the area near Funky's and use the Cranky barrel to get all buff. I've found that if I tackle each subsection of a world first if makes managing all the Kongs collectibles easier since you focus more on clearing a smaller area and moving on. Avoid the fireballs by frantically running back and forth. Another blue print to give to Snide. Head to the production room and enter this door. I've outlined their approximate locations in each area below.
Stomp the switch then repeat the process. Go inside and buy the Guitar, along with an extra melon for your health meter! Once you grab the banana the contraption won't stomp down on you. If one Kong buys the upgrade, every one else receives it automatically. The pearls are in the oysters. Boost up to the catwalks surrounding the huge mushroom, and land near the Donkey pad. This can be avoided by switching tracks.
Destroy his sorry butt and get your blueprint. Enter the left room and hop in the Tiny barrel to the right of the room, enter the small entrance of the vase. Opened when you've brought the Creepy Castle boss key to K. Swim into this switch to raise the water level. In one small prison cell this must have been a prison block when the ship was operational you will find a larger-than-usual Shuri guarding a Golden Banana. He'll tell you that you need wings. Pull the lever using the gorilla grab move, and the entire factory will come to life.
Choose a sidepath, as there are more coins there. When one Kong buys one of these useful upgrades, everyone else is affected as well. Maneuver yourself so you land on top of the trunk. Kill the kremling cut-throat using your wave attack, and then hit the switch. Once all three are shot, you will free Diddy.
And, if you didn't go to the Armory with Donkey before, go and get the Extended Ammo belt. Go play your guitar on the pad, and the cage will explode, fully exposing your reward. One of them is on a white pillar. Lumsy's prison and open up the 5 lock. Lumsy's prison and open up the 4 lock. Here, you'll find a Lanky switch outside a closed door.
You get it after talking with K. Drop down there, shoot the switch, and collect the Golden Banana easily. Drop down into the hole and kill all the klaptraps inside to get a banana, and a magic bean. Throw as many oranges as possible, and hopefully one of the Klobbers will be dead. Fall down, follow the path, and you will see a huge door. Beat the Walrus by racing threw the bouies and collecting 8 crates threw two laps of this semi-hard race to recieve a golden banana. Rool pad will automatically appear near the center of the maze.
Each time you hit it the water will rise so you can reach the golden banana. Exit: From 2nd Bananaport 3 Entrance, take the tunne lto the right and you'll find the Bananaport at the end. When you get Sniper Mode, you can use the left and right C buttons to zoom in an out. Shoot the peanut switch to open a small cage at the top of the waterfall with a golden banana hiding inside. Exit: From the beginning, take the first tunnel to the right and continue straigth to the giant mushroom, it's in front of it's entrance. Go through to find a triangle pad and play Chunky's instrument on it. Once they are all disabled a golden banana will be revealed by the painting.